There are certain things that have happened to me or that I have done that I have never particularly dealt with, at least, in any kind of non-therapuetic, unassisted, completely-coming-from-myself kind of way. I think it’s that I feel embarassed. I have been told, almost trained in fact, to not feel as if there isContinue reading “WHAT I DON’T FEEL ANY MORE”
There is a natural and universally accepted hierarchy of videogame weapons, going back, as far as shooters are concerned, at least to the original Doom and perhaps earlier — I’m using Doom as an example because I know it well and so does basically everybody else. The bottom of the hierarchy is your melee weapon,Continue reading “TANGENT ONE”
As James runs after the shadow from the street he passes a small area on his right that is behind a waist-high chainlink fence, and within there is a red save square, which can be seen from outside of the chainlink fence. To enter this area and use the save square, you have to passContinue reading “CHAPTER FOURTEEN: THE FLESH TRAP”
Amon Tobin’s soundtrack is usually, I think, the first — sometimes the only — thing that people remember about Splinter Cell: Chaos Theory. It’s good music. There are a few tracks that I still listen to even nowadays, especially when I want to feel kind of cool and brooding and confident. It’s good music forContinue reading “SPLINTER CELL: CHAOS THEORY”
I asked someone once who had worked on BioShock Infinite why the game had so much shooting combat even though to me and I think a lot of people who played the game was largely at its best during sections without shooting combat, and the person explained how when a game studio has invested moneyContinue reading “RESIDENT EVIL 4”
Musical accompaniments for this article: https://www.youtube.com/watch?v=uXmZWN079JI and https://www.youtube.com/watch?v=fOK1AEQ-3CQ&list=PL81PCiZWVPTDOvs588fT5Nk08oagI1_17&index=18 We’re nearly at the town now and we walk past a a chainlink fence and a streetsign that both broadly say the same thing: ROAD CONSTRUCTION AHEAD DETOUR/DANGER CONSTRUCTION AREA KEEP OUT. They have a straightforward, literal “meaning” — Silent Hill is in one sense, or atContinue reading “CHAPTER THIRTEEN: CONSTRUCTION AHEAD”
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