In that moment when the camera stops and James accelerates away from it, he appears, naturally, smaller and even more enveloped by the fog. If Silent Hill is “alive”, a malevolent but intangible sort of entity, designed after James’ own mind to consume, digest and excrete him remade, in this long, wide shot, of anContinue reading “MOUTH”


Honouring a great videogame tradition, this week’s RESTLESS DREAMS was repeatedly delayed. Contrary to some of what I’ve already written in this book, videogames are arguably very adept at inculcating their players to the mindsets of their characters, but typically this is enabled owing to the simplicity of the characters and the purity of theirContinue reading “VOLUNTEERING”